The sound of rain needs no translation
My belated entry for Global Game Jam 2017 @ ULHT Lisboa. This year's theme was Waves and I adopted two of the proposed diversifiers to build a wordless, color-agnostic game. It's essentially an abstraction of Missile Command designed to create a palpable tension between the players' sense of duty and their self-preservation when confronted with the prospect of total annihilation. Once the jam's submission deadline came and went, I took an extra day to finish it properly before release, bringing total development time to 51 hours over a 3-day period.
Aim with the mouse.
Fire missiles by pressing , , .
[N] New game
|Published||241 days ago|
|Platforms||Windows, macOS, Linux, HTML5|
|Release date||242 days ago|
|Tags||1-bit, artgame, Atmospheric, demake, Global Game Jam, meaningful-choices, Pixel Art, War|
|License||GNU General Public License v2.0 (GPL)|
|Asset license||Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International|
|Average session||A few minutes|
|Accessibility||Color-blind friendly, High-contrast, Textless|