<missile.kmd>
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<missile.kmd>
The sound of rain needs no translation
My belated entry for Global Game Jam 2017 @ ULHT Lisboa. This year's theme was Waves and I adopted two of the proposed diversifiers to build a wordless, color-agnostic game. It's essentially an abstraction of Missile Command designed to create a palpable tension between the players' sense of duty and their self-preservation when confronted with the prospect of total annihilation. Once the jam's submission deadline came and went, I took an extra day to finish it properly before release, bringing total development time to 51 hours over a 3-day period.
INSTRUCTIONS:
Aim with the mouse.
Fire missiles by pressing [1], [2], [3].
[F] Fullscreen
[N] New game
[C] Credits
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Publisher | |
| Release date | Jan 23, 2017 |
| Author | KeenMustDie |
| Made with | Construct |
| Tags | 1-bit, artgame, Atmospheric, Demake, Global Game Jam, Meaningful Choices, Pixel Art, War |
| Code license | GNU General Public License v2.0 (GPL) |
| Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |
| Accessibility | Color-blind friendly, High-contrast, Textless |

